

From the beginning, the production team had decided that the general atmosphere of the universe would be much darker than in Knights of the Old Republic and that the situation for the Jedi would be grim. ĭevelopment of The Sith Lords began at approximately the same time that the original Knights of the Old Republic was released for the Xbox, on July 15, 2003.

and other countries." The first story draft was pretty terrible, mostly because we weren't allowed to play K1 before drafting it, so we really knew nothing about the first game and were writing in the dark (Revan who?)." ― Chris Avellone, Lead Designer for The Sith Lords at Obsidian Entertainment, talking about story development. Mac and the Mac logo are trademarks of Apple Computer, Inc., registered in the U.S. Aspyr is a registered trademark of Aspyr Media, Inc., and the Aspyr star logo is a trademark of Aspyr Media. BioWare Odyssey Engine © 2001-2017 EA International (Studio and Publishing) Ltd. © 2004-2017 Lucasfilm Entertainment Company Ltd. © 2017 LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. NOTICE: This game is not supported on volumes formatted as Mac OS Extended (CaseSensitive)

Gamepad support: Star Wars®: Knights of the Old Republic™ II supports the Playstation 4 Dualshock 4, the Playstation 3 Dualshock 3 Wireless Controllers and the Xbox 360 for Windows wired controller and the Xbox One controller (wired) In order to run the game with satisfactory performance, your Mac must meet these minimum system requirements: 2.2 GHz CPU Speed | 4 GB RAM | 10 GB free disk space | (ATI): Radeon HD 3870 | (NVidia): GeForce 330M | (Intel): HD 3000 | 256 MB VRam

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